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Blog

Articles of the blog

  • Spherical grid coordinate systems

    Progress has been better than expected and spheric grids are practically done. This is a good opportunity to take a look at the coordinate systems in spheric grids.

    The first application for spheric grids that came to my mind was using them along the surface of a planet. The coordinate …

  • Spheric grid rendering

    I have been working on the next type of grid: spheric grids. Think latitude and longitude like on Earth. Here is a GIF of a rendered grid rotating around its axis. Don't worry about the framerate, that's how the image was recorded to save space, the actual rotation is smooth …

  • Grid Framework version 1.8.4 released

    Version 1.8.4 of Grid Framework has been released. This version updates Vectrosity support to Vectrosity version 5, and it also changes how support for other plugins is enabled. It also introduces a new example: an endless grid in 3D space.

    • Changed: Support for Vectrosity and Playmaker needs to …
  • Korean Asset Store description removed

    I don't know why I even had a Korean Asset Store presentation in the first place, given that I don't speak Korean. I guess Unity must have auto-generated it based on my English description. Since I cannot verify nor maintain the information there I have removed it. So if any …

  • A new blog for Grid Framework

    Update: Feeds are live now, see the navigator. You can even subscribe to just a category such as release for instance by navigating to that category and using the links in the top right-hand corner.

    Welcome to the new blog for Grid Framework on the new website. I have migrated …

  • New website

    Over the last few months I have been busy redesigning the website and we are finally live now. Check it out:

    http://hiphish.github.io/grid-framework/

    The new website has been rewritten from scratch, but all the old links are still valid. It is now a modern site that looks …

  • Grid Framework version 1.8.0 released

    Version 1.8.0 of Grid Framework has been approved by the Asset Store team. This release introduces a new rendering shape for hex grid: the circle. Of course, like with polar grids, just because it's called a circle that does not mean you are limited to just circles, you …

  • Grid Framework version 1.7.4 released

    Grid Framework version 1.7.4 has been approved by the Asset Store team. This release brings official support for Unity 5, so feel free to upgrade. Unity 4 is still supported, thanks to the changes to the Asset Store I can now upload separate packages for different versions of …

  • Playable examples

    I have added playable builds of the examples to the website, now you can click the title of an example and try the result out in the Web Player. To get back click on the Grid Framework examples label above the player. Just remember that you have to click into …

  • Grid Framework version 1.7.2 released

    Version 1.7.2 of Grid Framework has been approved by the Asset Store team. This release and the previous one provide bugfixes:

    • Fixed: Null exception on polar grids when getting Vectrosity points if the grid is not being rendered.

    For version 1.7.1:

    • Fixed: The grid align panel …