• Goodbye MonoDevelop, hello Vim

    One thing that has been getting on my nerves ever since I started working with Unity has been MonoDevelop. While it is a good IDE for the most part it suffered from a number of annoying issues, such as folds randomly opening, poor performance, and auto completion randomly not working. Your mileage may vary, and for the most parts it was doing its job, but the annoying hiccups kept happening all the time.

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  • Status update and Doxygen rant

    It has been two weeks since my last update, so I wanted to let you guys know what I am currently at. The good news is that the new coordinate systems have been implemented and are ready to use. Of course there is still the obligatory last check to do, but i expect everything to be fine. All methods that got the axe are now gone as well and have been put into extension methods and ZIPped into archives; that way no one will accidentally use the deprecated API. I also added a section called Legacy Support to the manual with instructions.

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  • Happy new year

    A happy new year to everyone! This has been quite a year for me, so what better opportunity to recap the birth process and evolution of Grid and set the plans for this year?

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