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Blog

Articles of the blog

  • Grid movement and runtime snapping

    Well, I just sent my second submission. There are three examples included, one showcasing grid-based movement, one showcasing how to place objects on a grid during gameplay and the lights-out game mentioned below. i also made tutorial videos for the first two, showcasing how you can accomplish these tasks in …

  • A quick update

    I have been contacted by an Asset Store admin, who recommends me to include a demo scene so users could see an end setup. I thought dragging a script onto an object is pretty straight-forward, but I agree, a demo scene would be a really good idea. The tricky party …

  • Almost there...

    Well, it's alsmost done. Again. Turns out that making an asset is only half the job, you still need to hammer out any ugly dents, polish the thing and then change your job to become a graphic designer, a video commentator, a writer and a salesman! What good is the …

  • Turn off the lights!

    Here is a nice little puzzle game made using the grid framework. When you click a square that square and the four adjacent squares flip their color. Your task is to turn them all off.

    Screenshot from lights out game example

    The entire game uses only two scripts with a total of 70 lines of code …

  • State of the game

    It has been over a month since I posted the introductory video and sent my application to Unity. I never received any confirmation, so I assume it got lost somewhere along the way...

    Anyway, that doesn't mean I have been sitting here for over a month staring at the screen …

  • Introduction video

    As promised, here it is:

    [video deleted]

    A basic overview of what the first release has to offer. Stay tuned for future updates. The package is waiting for approval now.

  • Introduction

    Hello everyone :)

    I have been working on making a 2D platformer in Unity in the spirit of the old 8 Bit and 16 Bit games such as Super Mario and Sonic. One thing I really admire about those games is their sense of clockwork-like precision, you never feel cheated by …

  • Something's coming...

    OK, let's test this new blog thing...

    very early image of Grid Framework

    behold the beauty of infinity...