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  • Shearing

    Published: 2014-08-24

    As I mentioned last time the upcoming release will be a maintenance release with some much-needed cleanup. While I’m still waiting for approval I have been working on a new feature for rectangular grids that I had wanted to do for quite a while now, but couldn’t until the cleanup: I’m talking about shearing.

    Continue reading…

  • Whitelisting subdirectories in Git

    Published: 2014-09-09

    After having migrated the development of Grid Framework to Git I wanted to set it up to track only certain sub-directories. I turned out that whitelisting is quite tricky, so here is how I did it for people who might run into the same problem.

    Continue reading…

  • Grid Framework version 1.5.0 released

    Published: 2014-09-16

    Grid Framework version 1.5.0 has been approved by the Asset Store team. This version brings a great new feature for anyone interested in making isometric 2D games: shearing. Shearing allows you to slant a rectangular grid’s axes without having to rotate the grid. Up until now the only way to achieve the isometric look was to rotate the grid or the camera in 3D space, but in 2D games the camera has to be perpendicular to the image plane and thus the grid as well. Now all you need to do is just set the shearing of the axes and you’re good to go, everything else stays the way it was.

    Continue reading…

  • Grid Framework version 1.5.1 released

    Published: 2014-10-01

    This release is a hotfix for everyone who was using Playmaker

    Continue reading…

  • Grid Framework version 1.5.2 released

    Published: 2014-11-06

    Grid Framework version 1.5.2 has just been approved of by the Asset Store team. This release is a bugfix for polar grids where the cylindrical lines have not been calculated properly if the depth of the grid was not 1.

    Continue reading…

  • Grid Framework version 1.5.3 released

    Published: 2014-11-07

    Grid Framework version 1.5.3 has been approved by the Asset Store team. This release brings compatibility with the upcoming Unity 5.

    Continue reading…

  • Grid Framework version 1.7.0 released

    Published: 2014-12-11

    Version 1.7.0 of Grid Framework has just been approved by the Asset Store team. This release brings some more love for hexagonal grids in the form of two new coordinate systems and four new rendering shapes.

    Continue reading…

  • Goodbye MonoDevelop, hello Vim

    Published: 2015-01-09

    One thing that has been getting on my nerves ever since I started working with Unity has been MonoDevelop. While it is a good IDE for the most part it suffered from a number of annoying issues, such as folds randomly opening, poor performance, and auto completion randomly not working. Your mileage may vary, and for the most parts it was doing its job, but the annoying hiccups kept happening all the time.

    Continue reading…

  • A homepage for Grid Framework

    Published: 2015-01-16

    Grid Framework now has its own homepage:

    Continue reading…

  • Grid Framework version 1.7.2 released

    Published: 2015-01-21

    Version 1.7.2 of Grid Framework has been approved by the Asset Store team. This release and the previous one provide bugfixes:

    Continue reading…

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