Polar grid drawing refined
Hello again
Hello again
This release serves as a preparation for Version 1.3.0, which will add polar grids
I've been working on the next type of grid: polar grids. The polar grid is based on polar coordinates, meaning instead of identifying a point's position using X and Y coordinates we use a radius and an angle. The radius tells us how far from the origin the point is and the angle tells us the direction. This screenshot shows the new polar grid in Unity