• Introducing Guile.vim

    Vim has good support for Scheme, but the problem with Scheme is that every implementation adds its own features to the language. My guile.vim plugin aims to improve support for GNU Guile by augmenting these settings. It can attempt to detect when a Scheme file is Guile-specific and it adds syntax highlighting for Guile-specific forms.

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  • Singleton objects in Guile Scheme

    When I wrote guile-messagepack I needed an object to represent the nil value, which embodies the concept of "nothingness" or "no value" in MessagePack. None of the existing objects like #f or '() were adequate, so I decided to make a new one: nothing. It does not make sense for there to be multiple instance of nothing, so it had to be a singleton. In this blog post I will describe a way of creating such a singleton.

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  • Implementing MsgPack.rkt, part 2

    In this part of the series I want to go into how to pack data to bytes in MessagePack. We will see how to dynamically dispatch on type and how to pack a selection of particular types.

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  • Implementing MsgPack.rkt, part 1

    When I originally set out to write MsgPack.rkt, a Racket implementation of the MessagePack protocol, I had a hard time wrapping my mind around where to begin. I had no experience in writing a serialisation library, and reading the source code of existing implementations only revealed the what, but not the why. This is why I'm starting this short mini-series of blog posts to provide a commentary on my implementation. I hope that it will serve other people who are looking for a starting point to their own implementations.

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  • Neovim channel for GNU Guix

    I have set up a channel for GNU Guix to build Neovim. This channel serves as an experimental staging ground for porting Neovim (and perhaps other related projects in the future) to the Guix functional package manager. When the packages are deemed stable and correct enough they will be submitted to Guix proper.

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  • Introducing Quicklisp.nvim

    One of the new features of Neovim is its ability to write plugins in any programming language, provided that there is a plugin host available. I have wanted to play around with the Common Lisp host for a while, and I like for something useful to come out of it in the end, so I created Quicklisp.nvim, a plugin which allows users to manage Common Lisp libraries from inside Neovim.

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  • A new static site generator

    Over two years already without rewriting the workshop? I have to rectify this, with the greatest rewrite yet! I have abandoned Pelican because I constantly had to adjust things manually after the build process, and even then there were parts of the website that weren't working. This put me off from blogging, since after each post I would have to stitch everything back together by hand. Seeing that no static site generator would be able to meet my needs I decided to instead write my own in Scheme.

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  • A purely functional fixed timestep loop

    There is a great article by Glenn Fiedler titled “Fix Your Timestep!” in which the author explains various approaches to writing a game loop and concludes with a loop that provides a fixed time step for simulation. If you are not familiar with this topic go read the article first and come back later. The author has written the implementation in C or C++ using a lot of mutation and looping, so I wanted to give a purely functional approach a shot.

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