Resolution patcher for Anno 1503
published:
categories: misc
I have written a small Python script which patches the game files of Anno 1503 to run at higher resolutions. There is already a widescreen patch out there ready to use, so why create a patcher? Download links die, knowledge gets forgotten and people lose interest and move on. Without preservation of knowledge the patch will be lost and impossible to reproduce without trial and error all over again. My patcher exists both to be useful, and as executable documentation for posterity. There is also the possibility that if you patch the DLL file that came with your own game instead of using someone else's it might run more stable (not all builds of the game are identical), but that's just a blind guess.
Game modding has a general problem with lack of reproducibility. Someone will hunker down, reverse engineer code and file formats, write a program, only to just release the binaries with no source code. All that knowledge then remains in his brain until he gets bored and moves on. This patcher is my attempt to alleviate the problem at least a tiny bit where I can.