• Grid Framework version 2.0.0 released

    After almost half a year in the making Grid Framework version 2.0 has been released on the Unity Asset Store. This is the first major release since the initial launch and will make Grid Framework easier to use, more powerful and more flexible with no extra performance overhead. Being a major version update this breaks compatibility with the version 1.x releases, but an upgrade guide is included in the user manual. If you still cannot upgrade to 2.0 you can still keep using 1.x, but the old releases will not be getting any new features anymore.

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  • Version 2.0.0 has been submitted

    One of the hardest tasks when creating something is actually shipping it, but it's finally time now, version 2.0 has been submitted to the Asset Store for review. After some last-minute changes here and there, fixing typos and re-adjusting screenshots I think we are good to go. I still have to figure out how to set up the Upgrade option in the Asset Store, but it can't be that hard. The submission process officially takes between five to ten working days, so hopefully the new version will be up soon.

  • Grid Framework version 1.9.1 released

    We are almost at version 2.0, but version 1.x has not been forgotten. In my previous post I was discussing how version 2.0 will be distributed as one directory, including the documentation. The abuse of the WebPlayerTemplates directory has been a thorn in my side since the start, and since the problem is solved for version 2.0 I have applied the same fix.

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  • Documentation dilemma solved

    I have finished the build system, which also includes the previously discussed documentation dilemma. The problem was the presence of actual JavaScript files which Unity kept confusing for UnityScript files, because Unity keeps referring to UnityScript as JavaScript.

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