Take a look at what existing customers think of Grid Framework and what
they used it for to give you an idea of the different ways to employ
Grid Framework.
MYMMO is a Sim City inspired city builder with a twist: you are the designer
of an MMO RPG. Grid Framework is an instrumental part of the world building
toolset, I was able to get grid snapping and zoning tools working with minimal
hassle, love it.
Sinkr is a minimalist puzzle game with an ambient sound track that responds
to your actions. I use the Grid Framework to layout the levels, do runtime
positional snapping, and use the Vectrosity support to overlay the visible grid
guides.
If you want your own game featured on this page drop me a line with a few
sentences describing your game and how Grid Framework helped you during
development.
General disclaimer: The author of Grid Framework is only associated with the authors of the
games displayed on this page through Grid Framework. Games are chosen
arbitrarily based on their suitability to demonstrate the diverse
applications of use; the inclusion of a game is neither an endorsement,
nor is the exclusion of a game a condemnation.