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  1. news
  2. 2016
  3. 01
  • First major step towards 2.0

    Published: 2016-01-13

    I have now finished the first major task towards version 2.0: extracting the renderers into their own class. Until now the task of rendering the grid was part of the grid class, this made the classes much larger and it was impossible to add one’s own rendering shapes without modifying the grids themselves.

    Continue reading…

  • Namespaces for everything

    Published: 2016-01-25

    Releasing a new major version is a good opportunity to say goodbye to older versions of your environment. Version 2.0 will require at least Unity version 5.0, which will free me from the restrictions of previous versions.

    Continue reading…

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