• Namespaces for everything

    Releasing a new major version is a good opportunity to say goodbye to older versions of your environment. Version 2.0 will require at least Unity version 5.0, which will free me from the restrictions of previous versions.

    Continue reading…

  • First major step towards 2.0

    I have now finished the first major task towards version 2.0: extracting the renderers into their own class. Until now the task of rendering the grid was part of the grid class, this made the classes much larger and it was impossible to add one's own rendering shapes without modifying the grids themselves.

    Continue reading…

  • What's coming in 2016

    It's the start of a new year, time to look back and look ahead. 2015 has seen the release of the new website, which was later that same year scrapped completely for a yet another website. I was also able to finally integrate the last of the originally planned grids into Grid Framework.

    Continue reading…