Grid Framework version 1.5.0 has been approved by the Asset Store team. This
version brings a great new feature for anyone interested in making isometric 2D
games: shearing. Shearing allows you to slant a rectangular grid’s axes without
having to rotate the grid. Up until now the only way to achieve the isometric
look was to rotate the grid or the camera in 3D space, but in 2D games the
camera has to be perpendicular to the image plane and thus the grid as well.
Now all you need to do is just set the shearing of the axes and you’re good to
go, everything else stays the way it was.
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