Take a look at what existing customers think of Grid Framework and what
they used it for to give you an idea of the different ways to employ
Grid Framework.
MYMMO is a Sim City inspired city builder with a twist: you are the
designer of an MMO RPG. Grid Framework is an instrumental part of
the world building toolset, I was able to get grid snapping and
zoning tools working with minimal hassle, love it.
Sinkr is a minimalist puzzle game with an ambient sound track that
responds to your actions. I use the Grid Framework to layout the
levels, do runtime positional snapping, and use the Vectrosity
support to overlay the visible grid guides.
If you want your own game featured on this page drop me a line with a
few sentences describing your game and how Grid Framework helped you
during development.
General disclaimer: The author of Grid Framework is only
associated with the authors of the games displayed on this page through
Grid Framework. Games are chosen arbitrarily based on their suitability
to demonstrate the diverse applications of use; the inclusion of a game
is neither an endorsement, nor is the exclusion of a game a
condemnation.